Harford Community College
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Contact: Dawn Reimer
443-412-2317 dreimer@Harford.edu


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Oracle SQL and PL/SQL Developer + Java Programmer

$1,795.00 (USD)



Oracle SQL and PL/SQL Developer
I. Oracle SQL
A. Relational Database Basics
B. Creating Tables
C. Basic Selects
D. Oracle SQL Functions
E. Aggregate Functions
F. Joins
G. Subqueries
H. Set Operators
I. Conditional Processing with CASE
J. Data Manipulation Language
K. Creating Views
II. Oracle PL/SQL
A. PL/SQL Basics
B. Subprograms
C. Conditional Processing
D. Exceptions
E. Cursors
F. Packages
G. Triggers
III. Oracle SQL Developer Final Project
Java Programmer
I. Java Introduction
A. Conventions in These Notes
B. The Java Environment - Overview
C. Writing a Java Program
D. Obtaining The Java Environment
E. Setting up your Java Environment
F. Creating a Class That Can Run as a Program
G. Useful Stuff Necessary to go Further
H. Using the Java Documentation
II. Java Basics
A. Basic Java Syntax
B. Data
C. Mathematics in Java
D. Creating and Using Methods
III. Java Objects
A. Objects
B. String, StringBuffer, and StringBuilder
C. Creating Documentation Comments and Using Javadoc
IV. Mid-term exam
V. Comparisons And Flow Control Structures
A. Controlling Program Flow
B. Additional Loop Control: break and continue
C. Classpath, Code Libraries, and Jar files
VI. Arrays
A. Arrays
B. Enhanced for Loops - the For-Each Loop
C. Multi-Dimensional Arrays
D. Typecasting with Arrays of Primitives
VII. Inheritance
A. Inheritance
B. Polymorphism
C. Creating a Derived Class
D. Example - Factoring Person Out of Employee and Dependent
E. Typecasting with Object References
F. Other Inheritance-Related Keywords
G. Methods Inherited from Object
VIII. Interfaces
A. Interfaces
B. Creating an Interface Definition
C. Implementing Interfaces
D. Reference Variables and Interfaces
E. Interfaces and Inheritance
F. Some Uses for Interfaces
IX. Exceptions
A. Exceptions
B. Attempting Risky Code - try and catch
C. Guaranteeing Execution of Code - the finally Block
D. Letting an Exception be Thrown to the Method Caller
E. Throwing an Exception
F. Exceptions and Inheritance
G. Creating and Using Your Own Exception Classes
H. Rethrowing Exceptions
I. Initializer Blocks
X. Generics and Collections
A. Fundamental Collections: Sets, Lists, and Maps
B. Iterators
C. Creating Collectible Classes
D. Generics
XI. Inner Classes
A. Inner Classes, aka Nested Classes
XII. Final Exam
XIII. Project: Hotel Reservations Case Study





Harford Community College

401 Thomas Run Road
Continuing Education
Bel Air, MD 21015 US

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