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3ds max

learn-3ds-max-online
$1,695.00 (USD)

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DETAILS

OUTLINE

I.    3ds Max for Game Art
            A.    3d Coordinate Systems
            B.    Constructing 3d Models
            C.    Box Modeling
            D.    Designing and Applying Texture
            E.    Modifiers and Manipulators
            F.    Scene Rendering
            G.    Detail Texturing
            H.    Managing Complexity
            I.    Loft Objects and Tessellation Controls
            J.    Advanced Box Modeling
            K.    Opacity, Specular, Luminosity, Ambient Occlusion and Normal Maps
            L.    Procedural Shaders
            M.    Environmental Props and Detail
            N.    Static Meshes
            O.    Lighting
            P.    Camera
            Q.    Scene Animation
            R.    Rendering
            S.    Exporting Game Geometry

II.    Unreal Engine Foundation

            A.    Creating Projects and Understanding the User Interface
            B.    Viewport Navigation
            C.    View Modes and Show Flags
            D.    Placing Objects in a Level
            E.    The Content Browser
            F.    Material Creation
            G.    Basic Scene Lighting
            H.    Introduction to Blueprints

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University of New Mexico, Continuing Education Division
Division of Continuing Education
1634 Univeristy Blvd. NE
Albuquerque, NM 87131 US
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